How to play YACC?
First choose a name. Your name must be exactly 3 letters long. Press the “Start” button when done.
Then, if there is an existing room you can join it as a player, or watch it as a spectator
(and become later a supporter if you wish).
If there is no existing room or if you do not want to join one of them, you can create a new room.
Type a name, and then choose a button depending on the game mode you want to play.
You will automatically join the room you created as a player.
Once in the room, wait for other players to join, and press “Play” when you are ready.
When the game ends, you can either play the same game with the same opponent by pressing “Play” again,
or press “Back to Lobby” to choose another game.
➀ Grid of 9x9 cells: on each cell there is a pawn on a background. Exchange two adjacent pawns,
horizontally or vertically, in order to align at least 3 pawns of the same color.
➁ Money gauge: each coin () is $10
➂ Blue zone: name and points of the blue player(s), and number of blue supporters
➃ Red zone: name and points of the red player(s), and number of red supporters
➄ Timers: “Turn” timer indicates the number of seconds remaining to the current player to play his/her move, “Match” timer indicates the total remaining time for all the players.
These timers measure the time used by the players to think about their moves: they are stopped while a move is in progress.
➅ Feedback zone: the first line tells about the game progression.
The second line is generally empty during a game (except for a supporter who has bet money)
and indicates the match result at the end of the game.
The third line indicates what you are expected to do: it blinks if an action is required (play a move, give a suggestion, choose a champion).
➆ Number of spectators not supporting a champion.
➇ The “Me” indicator () tells you where you are in the interface
(player, supporter or spectator).
How to play
Match 3 rules
Exchange two pawns to make a horizontal or vertical alignment of 3 pawns of the same color.
Those 3 pawns will disappear.
The pawns of the columns on top of them will fall.
And new pawns will appear from the top of the grid.
Special pawns and rainbows
Align more than 3 pawns of the same color to create special pawns and rainbows.
4 pawns aligned horizontally or vertically make a stripped pawn.
3 pawns aligned horizontally meeting 3 pawns aligned vertically create a block pawn (the one with concentric circles)
5 pawns aligned horizontally or vertically create a rainbow.
Activate special pawns
You can activate special pawns by aligning them with at least two other pawns of the same color.
Two adjacent special pawns can be activated if you exchange them.
When you activate them, stripped pawns will destroy lines or columns depending on the orientation of the stripes,
pawns with concentric circles will destroy a block of 3x3 cells around them.
By doing so, they can at their turn activate other special pawns that are in their range of action.
Rainbow can be exchanged with any adjacent pawn.
If you combine a rainbow with a regular pawn, all the regular pawns of the same color will be destroyed
and all the special pawns of the same color will be activated.
If you combine a rainbow with a special pawn, all the regular pawns of the same color will become special pawns
and all the special pawns of the same color already present will be activated.
If you combine two rainbows together, you will destroy all the pawns of the grid.
Clear the Background
At the beginning of the game, the background is grey.
Each time you destroy a pawn, the background of the related cell is cleared.
The game stops when all the cells are cleared.
The player with the higher score wins.
Paint the Background
At the beginning of the game, the background is empty.
Each time you destroy a pawn, the background of the related cell is painted with the color of your team (blue or red).
The game stops when all the cells are painted.
The player with the higher number of cells of his/her color wins.
At the beginning of the game a soccer 3 balls are at the center of the grid.
At each turn, alternately the gravity will go left or right.
To score one point, you have to destroy pawns so that one ball reaches the appropriate goal zone (shown with yellow arrows).
The game stops when there are 3 points of difference between the two scores or when one player gets the score of 9.